Clothing is not just a choice of tastefully chosen urban outfits, but a veritable fancy-dress shop.
There's a plethora of character-creation options that let you define not only how your virtual gangbanger looks, but also how they talk, walk and screw up their face in fury. With Rockstar casting aside its more cartoon-like excesses in order to better suit Niko Bellic's melancholy immigrant saga, Volition was quick to position Saints Row as The GTA That Still Lets You Be Silly.
Saints Row 2 isn't so much a copy of Grand Theft Auto, as the natural heir to the series' brattish attitude. Indeed, it's probably the first sandbox crime game to make the derogatory 'GTA clone' tag seem misplaced. Saints Row 2, on the other hand, is only just emerging from the shadow of its more acclaimed rival. It deserved its accolades, even if they did feel as inevitable as the rather tiresome backlash that followed. GTAIV is an important game, and an ambitious one, and we reviewers do so love that sort of thing. Should reviews try to discern between quality and amusement? I'm trying to understand the gulf in review scores between GTAIV and Saints Row 2, back when both games screeched onto consoles.